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Tom Clancy's Splinter Cell Conviction

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Tom Clancys Splinter Cell Conviction

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Sales Rank: 574
UBI Soft
Released: 2010-02-28

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Media: Video Game (1)
Platforms: Xbox 360
ESRB Rating: Mature
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Product Features
Tom Clancy's Splinter Cell Conviction
  • A unique co-op mode known as "Prologue" featuring an exclusive story mode full of new characters, settings, four exclusive maps and more. It is only available within Conviction's Co-op mode.
  • A full arsenal of cutting-edge technologies like the Last Known Position system, that allows you to outflank foes and set traps, and the Mark and Execute feature that allows you to tag enemies and environments for elimination.
  • A unique storytelling style that keeps you on the edge of your seat as you navigate the explosive world of a renegade agent where trust is impossible and justice requires you to go above the law.
  • A revolutionary new graphic direction delivering an utterly seamless gameplay experience that?ll keep you totally engrossed in the story of Sam Fisher.
  • Xbox LIVE support made up of addictive multiplayer modes, content downloads, messaging and voice support and more designed to amp up the dramatic intensity like never before.

Product Review
Amazon.com
Tom Clancy's Splinter Cell: Conviction is the fifth installment in the wildly popular Splinter Cell series. A stealth-action combat game centered around the continuing adventures of black ops agent Sam Fisher, Splinter Cell: Conviction continues where the storyline of the earlier Splinter Cell: Double Agent left off. Packed with a mix of an engaging story, classic Splinter Cell stealth action, unique co-op gameplay and new gameplay mechanisms that are applicable to both single player and multiplayer modes, it is a worthy addition Splinter Cell catalog of games.

Tom Clancy's Splinter Cell: Conviction game logo
Sam Fisher from Tom Clancy's Splinter Cell: Conviction
The return of Sam Fisher.
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Co-op stealth gameplay from Tom Clancy's Splinter Cell: Conviction
Unique co-op gameplay and campaign.
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Mark and Eliminate functionality screen from Tom Clancy's Splinter Cell: Conviction
Jaw dropping visuals.
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Last Known Position combat functionality in Tom Clancy's Splinter Cell: Conviction
All-new combat functionality.
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Story
A few years have passed since the cliff hanger conclusion of Tom Clancy's Splinter Cell: Double Agent, in which Agent Sam Fisher undertook a particularly dirty mission, full of questionable actions, in the shadow of the inexplicable and unmourned death of his daughter. Fisher is now a renegade operative digging into the events of the past and he doesn't like what he has found. His personal investigation into his daughter's death reveals that he's been betrayed by his former agency, the Third Echelon. The agency responds by pursuing him, but as he works to elude them he becomes aware of a deadly terrorist plot that threatens millions. He is uniquely positioned and prepared to act against this, but success is doubtful without the help of former friends from the Third Echelon team, resulting in a series of life and death situations for himself and the country where trust can by no means be assumed.

Gameplay
Tom Clancy's Splinter Cell: Conviction, as with all games in the Splinter Cell series, is a tactical stealth-action game. In single player modes players take on the role of Sam Fisher and engage in a series of missions utilizing high-tech weaponry, gadgets, lethal hand-to-hand combat and interrogation skills. Overall objectives and the necessary steps to achieve them are challenging, yet always clear via dual verbal and visual expression that seamlessly alerts players as they progress through missions. In addition, Conviction enhances the world of stealth combat that has made the Splinter Cell franchise a runaway hit for years through a series of revolutionary new gameplay features. These include:

  • Mark and Execute - A gameplay mechanism for eliminating several enemies at once, Mark and Execute allows players to "Mark" multiple enemies, or points in the surrounding environment for termination in batches. Once this is done, a close-combat kill is required, after which the player can activate the "Execute" portion of the mechanism to dispose of all enemies in a cinematic manner. A limited amount of Mark functionality is attached to players' weapons, so this ability must be used wisely.
  • Last Known Position - Last Known Position is a visual representation of where the game's AI assumes you are, based on where you were last sighted. This provides players with a wide array of options, including setting traps for enemies, flanking maneuvers or simply disappearing while you are thought to be elsewhere.
  • Experience System - Successful completion of objectives via the Persistent Elite Creation System earns players rewards in the form of experience points. These can be used to upgrade weapons and gadgets that will allow for cleaner, quieter and more deadly attacks.
Co-op Story Mode
Prologue, the co-op story mode included in Splinter Cell: Conviction is available either in split-screen local play or via Xbox LIVE. Prologue offers an exclusive prequel campaign to that found in single player mode and features new characters and settings, three difficulty settings, three sub game modes and four maps. Designed to stand apart from, as well as supplement the single player campaign, gameplay mechanics available within it include shareable Mark and Execute target points and Last Known Position, as well as teammate revival functionality via a portable defibrillator, the ability to work with a teammate to eliminate enemies who have captured you, and more.

Key Game Features

  • A New Level of Splinter Cell Action - A full arsenal of cutting-edge innovations allow you to outflank foes with the Last Known Position system, tag and eliminate enemies using the Mark and Execute feature, and much more.
  • Blockbuster Experience - A unique storytelling style keeps you on the edge of your seat as you navigate the explosive world of a renegade agent where trust is impossible and justice requires you to go above the law.
  • Jaw Dropping Visuals - A revolutionary new graphic direction delivers an utterly seamless gameplay experience that’ll keep you totally engrossed in the story of Sam Fisher.
  • Explosive Xbox LIVE Play - Addictive multiplayer modes, content downloads, messaging and voice support and more amp up the dramatic intensity like never before.
  • An Exclusive Co-op Story Mode - "Prologue" is an exclusive story mode featuring new characters, settings, four exclusive maps and more. It is only available within Conviction's Co-op mode.

Product Details
Tom Clancy's Splinter Cell Conviction
  • Video Game: 0 pages (2010-04-13)
  • Platforms: Xbox 360
  • Publisher: UBI Soft; 2010-02-28
  • Label: UBI Soft
  • Studio: UBI Soft
  • Sales Rank in Video Games: #574

Customer Reviews
Average Customer Review
215 Reviews
5 star:
 (83)
4 star:
 (76)
3 star:
 (33)
2 star:
 (11)
1 star:
 (12)
 
 
 

73 of 86 people found the following review helpful:
3.0 out of 5 stars Fun, but dumbed down, April 20, 2010
By 
B. Kester (Tulsa, OK) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
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This review is from: Tom Clancy's Splinter Cell Conviction (Video Game)
I have been a fan of the splinter cell games for some time. The reason I like them? The sneaking, the waiting, the timing, the planning, the gadgets, the overall experience. While Conviction is fun and I do not regret buying it, they really dumbed down the experience and it lost something in the translation.

For example, previous games allowed you to kill a guard (though your stealth score was penalized for that) and then move the body someplace where it is less likely a guard will find it. That's gone in Conviction. Kill a guard, his body stays right there likely to be discovered. As a whole, the "remain stealthy" part of the splinter cell series was out and out ignored in Conviction (unless a mission specifically requires it, and that's not very many). Being stealthy is why I like this series!

In that regard, the whole stealth score is gone. Getting spotted doesn't do anything except make you have to either deal with the guards right there or find a...Read more
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48 of 59 people found the following review helpful:
5.0 out of 5 stars Awesome game, April 13, 2010
By 
Omar Nazif (laguna beach, ca) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Tom Clancy's Splinter Cell Conviction (Video Game)
Great game, been playing the story since I got it. Half-way through. Some observations:

- Great sound, really moody, adds to the atmosphere, reacts to being detected, good for a cue. Great sound acting.

- Story is well written, engaging, Sam Fisher is the supreme badass.

- Very good graphics, despite the aging and ubiquitous Unreal engine. Very good level design. Lots of places to flank, cover, hide, and come up from behind.

- Lots of screen tearing, not too bothersome. Noticeable, though.

- Control system is awesome, you can pretty much take cover anywhere, even when not up against anything. Moving from cover spot to cover spot is slick, with arrows that point in the direction you're pointing and slick animations when you move. Controls rival/exceed my personal favorite, the Rainbow Six Vegas series.

- Shooting is crisp. Headshots kill, enemies sometimes require multiple shots in vitals (neck,...Read more
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34 of 47 people found the following review helpful:
1.0 out of 5 stars A Splinter Cell for the Rest of You, June 12, 2010
= Fun:2.0 out of 5 stars 
This review is from: Tom Clancy's Splinter Cell Conviction (Video Game)
I have been a long time fan of Splinter Cell games. In fact, they are among my all time favorites. I still enjoy playing through the original four and probably will for years to come. Sadly, the fifth is a different story. The first four Splinter Cell games built on each other, improved weaknesses, added new options, took what was a remarkable and successful style of gameplay to the next level with each new addition. Now, for some unknown reason, they decided to completely toss everything out the window. When I first heard that Sam Fisher would be a rogue agent in the fifth installment I was thrilled. I thought the possibilities of the character and the classic gameplay with a new and unlimited story would be amazing. Sadly though, the gameplay doesn't resemble the classic Splinter Cell games in the slightest. The controls are totally different. No more hiding unconscious enemies. No more googles. The gadgets are completely gone until later levels, and even then they are hardly the...Read more
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Tom Clancy's Splinter Cell Conviction