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Silent Hill: Homecoming

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Silent Hill: Homecoming

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Sales Rank: 2968
Konami
Released: 2008-10

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Media: Video Game (1)
Platforms: Xbox 360
ESRB Rating: Mature
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Product Features
Silent Hill: Homecoming
  • Enter the next chapter of Silent Hill and learn the town history
  • first silent hill game on XBX360
  • All new next gen graphics bring silent hill to life like never before
  • solve treacherous and deadly puzzles to learn dark secrets
  • features an all new soundtrack by acclaimed series composer Akira Yamaoka

Product Review
Product Description
Silent Hill Homecoming is the latest entry into the Silent Hill franchise. The story follows Alex Shepher, returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his brother. From Shepherds Glen to the foggy streets of Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's and fathers disappearances, and confront the evil that has taken hold of his own flesh and blood.
Amazon.com Product Description
Silent Hill: Homecoming marks the debut of the renowned psychological horror series on next-generation consoles. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, it introduces a frightening new and standalone gameplay experience destined to haunt the dreams of both first-time players and those with some experience wandering the famously fog-shrouded streets of the town of Silent Hill and its new sinister sister city Shepherd's Glen.

'Silent Hill: Homecoming' game logo
Survive Shepherd's nightmare
Hero Alex Shepherd from 'Silent Hill: Homecoming'
Explore Silent Hill as Alex Shepherd.
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Battling frightening monsters in 'Silent Hill: Homecoming'
Battle frightening enemies.
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Legs of the very scary nurses in 'Silent Hill: Homecoming'
And the unexpectedly frightening.
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Using tools to puzzle-solve in 'Silent Hill: Homecoming'
Use tools and your wits to puzzle-solve.
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The Story of a Grim Homecoming
Homecoming's story follows the nightmare turned real life of Alex Shepherd, a war veteran returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his kid brother, Josh. From Shepherd's Glen to the foggy streets of dreaded Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, it's here that Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's disappearance, and confront the evil that takes hold of his own flesh and blood in the process.

Improved Gameplay
Firmly steeped in the Survival-Horror genre its series has been pivotal in establishing, action in Homecoming remains based on exploration of the terrors residing in the communities surrounding Toluca lake and puzzle-solving skill as a means of surviving them. But to its credit game developer Double Helix refuses to rest on past laurels, choosing instead to include new more accessible gameplay in the hopes of gaining a new audience for Homecoming. Examples of this gameplay include:

Next-Gen Visual and Spatial Features - Every sequel seeks reinvent the namesake game in their series. Homecoming does this in three ways, by adding the ability to toggle between a traditional third-person view and an action-oriented first-person view; by adding fully 3-D physics to the game, creating a realistic range of motion for any and all objects impacted by the player; and by adding transitions or "Hell States" that alter the game's physical landscape at points in the game both in real-time and via cinematics. All three actively change the way players see themselves and in the process create a whole new game experience.

An Enhanced Combat System - Adding to the standard knives, axes, pipes and other melee weapons that made up the arsenal of previous Silent Hill games, Homecoming adds a wide variety of guns and explosives. Fitting with the military back-story of protagonist Alex Shephard, these weapons can be wielded in attacks weighted as weak or strong and can be strung together in combos to stun or incapacitate opponents, who can then be taken out with powerful finishing moves. With practice players can even perform evasive ducks and rolls and follow these up with counterattacks. But remember that enemy AI has also been significantly improved to compensate for your higher degree of combat prowess, and that it's not uncommon to battle multiple monsters simultaneously.

Key Features:

  • Enter the next chapter of Silent Hill as you delve deeper in the tormented history of the town and learn of the evil that surrounds Toluca Lake.
  • Silent Hill: Homecoming is the 1st Silent Hill game designed for Xbox 360.
  • From the murky fog to the ominous shadows, all-new next-gen graphics bring Silent Hill to life like never before.
  • Survive the denizens of Silent Hill with an all-new enhanced combat system that gives you a wide array of attacks and counters.
  • Solve the treacherous and deadly puzzles of Silent Hill to discover its darkest secrets.
  • Silent Hill: Homecoming will feature an all-new soundtrack by acclaimed series composer Akira Yamaoka.
Exceptional Replay Value
Although Alex Shepherd is the only playable character in Silent Hill: Homecoming there are many other important characters--some returning from earlier games in the series--that can have a dramatic impact on the game. When interacting with these, players are given a choice in how to proceed via dialog trees. Will you take the short route letting only the search for your brother guide you or will you explore the nooks and crannies that make up the mystery of Silent Hill hidden in the small talk you share with non-playable characters? The choice is yours, with different paths providing for possible alternate endings each time you delve into the game.

A Frighteningly Masterful Soundtrack
All games in the Survival-Horror genre seek to create tension and unease through sound and Homecoming does this masterfully through the compositions and sound engineering of Akira Yamaoka. Having scored the music and effects for dozens of video game titles, including all of the previous games in the Silent Hill series, Yamaoka is considered a master at using sound to illicit a response.


Product Details
Silent Hill: Homecoming
  • Video Game: 0 pages (2008-09-30)
  • Platforms: Xbox 360
  • Publisher: Konami; 2008-10
  • Label: Konami
  • Studio: Konami
  • Sales Rank in Video Games: #2968

Customer Reviews
Average Customer Review
69 Reviews
5 star:
 (21)
4 star:
 (18)
3 star:
 (15)
2 star:
 (5)
1 star:
 (10)
 
 
 

37 of 40 people found the following review helpful:
5.0 out of 5 stars "Welcome Home...", October 1, 2008
= Fun:5.0 out of 5 stars 
This review is from: Silent Hill: Homecoming (Video Game)
Waking up in a Gurney.. being wheeled down a dark and delapitated hall by what appears to be a doctor. Turning to your right and your left, only to witness viscious acts of mutilation. Where are you? Is is any of this real? You are wheeled to a stop, you unfasten your straps and proceed to step forward. You open the door, and see a trail of blood. Creaks and echos can be heard all around you, and your truly scared. You take the first step into the darkness... Welcome to Silent Hill.

That, is how you start an intro. Apparently Bon Jovi was right, who says you can't go home?
First of all, dont listen to those Nay-Sayers (I.e. IGN) who say this game is bad (IGN obviously played the game for about 5 minutes, and remmembered that to get even more of a bad reputation, they would have to make up a bunch of fake facts.) This game is NOT as good as Silent Hill 2 (Although it certainly is VERY good). It never will be, but if you go into this game with lowered expectations,...Read more
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20 of 22 people found the following review helpful:
3.0 out of 5 stars Good if you can weather some frustration, August 12, 2009
= Fun:3.0 out of 5 stars 
This review is from: Silent Hill: Homecoming (Video Game)
Homecoming is only the third Silent Hill game I've sampled. I know a lot of people hated "the room," but I fell in love with that one immediately. To me, it was as creepy as it was curious; every time I returned to the room, I'd scour it from top to bottom, looking for further clues to help me unravel the story. I really felt a serious need to get out, but then again, I wasn't sure if I'd still want out once I had escaped... Hate it or love it, you have to give props to the room for being original.

And then there's Homecoming. It's a bit of an odd dog, honestly. It incorporates enough atmosphere from the previous titles to make it feel 'silent hilly,' but it fails to add anything new. There's nothing novel about it. Sure, it looks good, and combat controls received a serious face-lift, but overall, it feels soulless compared to previous Silent Hill titles.

I may just be getting jaded in my old age, but the bad-guys don't seem all that creepy. The dogs don't...Read more
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23 of 27 people found the following review helpful:
5.0 out of 5 stars Great game bad reputation, August 12, 2009
= Fun:5.0 out of 5 stars 
This review is from: Silent Hill: Homecoming (Video Game)
It's hard discussing homecoming. It is a game that has come with its' fair share of controversy. The reviewers who supported the game said "If you are a SH fan you should enjoy homecoming". How premature and short sighted that statement actually was. Sadly many of the most "hardcore" thus "jaded" Silent-Hill-Heads didn't like Homecoming. You could say many of them decided to hate it even before the game came out. However I'm a bit proud to say while I love SH I never took the franchise too seriously. I enjoyed every title for different reasons and I own every game but the very first one. (I even have the port of origins for the PS2)

Moving on I'm going to address the main complaints people had with the game and debunk them one by one.

Complaint # 1 The game burrowed too much from the movie.

Homecoming burrowed aesthetics from the SH film. However before the whining crested to the highest wave of angst many people actually said the film was one...Read more
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