Rise of Nightmares

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Rise of Nightmares
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  1. Video Game: 1 item
  2. Platforms: Xbox 360
  3. Publisher: Sega Of America, Inc.; 2011-09-06
  4. ESRB Rating: Mature
  5. Format: DVD-ROM
  6. Sales Rank in Video Games: #1370

Product Review

An unashamedly mature title in a sea of family-friendly offerings on Kinect for the first time, Rise of Nightmares takes you into a cinematic world of horrific blood and violence.

Amazon.com Product Review



Rise of Nightmares is a single player Survival-Horror game exclusive to Xbox 360 that brings truly mature gameplay to the console's Kinect Sensor* accessory for the first time. Utilizing the Kinect Sensor's unique motion capture technology, the game allows for completely controller-free gameplay in a spine-tingling game environment filled with fearful anticipation, terror and of course, zombies. Additional features of the game include: a gripping storyline, dozens of melee and bladed weapons.
Rise of Nightmares game logo
An assortment of uniformed zombies coming at you in Rise of Nightmares
The Survival-Horror genre truly comes to the Kinect Sensor.
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An early in the game human only scene form Rise of Nightmares
Survive a nightmare that engulfs an unsuspecting couple.
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Experience Josh's Nightmares Through the Kinect Sensor


Rise of Nightmares is a true first - an unabashedly mature experience for Xbox 360 using the Kinect Sensor. Players take on the role of the well-meaning, but flawed hero, Josh. Intent on saving his faltering marriage to wife Kate, he sets off on what is intended as a romantic rail trip through Eastern Europe only see her kidnapped by a grotesque henchman. Not exactly the happy ending that was intended, he pursues but finds himself at the mercy of his target, a mad and morbidly creative scientist named Viktor, who is backed by various minions, including an army of zombie-like creations. Your goal is to survive one hellish night as you fight hand-to-hand against your enemies using the hands-free controls of Microsoft Kinect and attempt to find and free Kate.
Movement and Weapons


To survive Josh's nightmare you will need to utilize the Kinect Sensor to explore the game environments and discover the weapons needed to combat enemies. The game features dozens of diverse weapons of both the melee and slashing variety. These include everything from the standard fare of knives, axes, chainsaws and your bare hands and feet, to more gory contraptions that will rip your foes limb from limb if wielded correctly. Movement throughout the game is controllerless via the motion control capacity of the Kinect sensor, which recreates your every move whether that be running, backpedaling, side steps, balancing moves, jumps and more. The Kinect Sensor also allows for precision attacks, including punches, kicks, and blocks, as well as hacks and slashes with weapons that are also picked up using the Kinect Sensor. Adding to your horrific challenge, certain enemies may require attacks using specific weapons or combinations of weapons, and weapons are also degradable - meaning that they have a limited shelf life and must be used wisely.
The Kinect Sensor


The Kinect sensor allows you can experience gaming like never before. Easy to use and fun for everyone, the Kinect sensor utilizes revolutionary full-body tracking to put you in the center of the fun. This amazing new technology allows the sensor to recognize your body and mirror your movements in the game, making you the controller. The sensor is compatible with every Xbox 360, features a color VGA motion camera (640x480 pixel resolution @30FPS), a depth camera (640x480 pixel resolution @30FPS) and an array of 4 microphones supporting single speaker voice recognition.
Key Game Features
Additional Screenshots
Using brass knuckles on a zombie in Rise of Nightmares
Controller-free controls.
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A bladed weapon used on a zombie in Rise of Nightmares
Melee and bladed weapons.
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Three zombies coming at you in an outdoor setting in Rise of Nightmares
Frightening zombie creations.
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Creepy harlaquins from Rise of Nightmares
Explore and puzzle-solve.
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* Kinect Sensor sold separately and required for play.

Product Features

Customer Reviews

Average Customer Review
4.1 out of 5 stars (60 customer reviews)

78 of 84 people found the following review helpful
4.0 out of 5 stars A truly "adult" and scary Kinect game!, September 7, 2011
Deeperdarker (Montrose, CA USA) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Rise of Nightmares (Video Game)
As an early Kinect adopter, I had high hopes for it... motion gaming, deeply immersive gameplay... up till now there hasn't been a game that really sucks you in and makes you feel like you are in the game like "Rise of Nightmares"... I found myself flinching, cowering, and being genuinely creeped out by what I was experiencing... brushing leeches from your arms, frantically pushing zombies back before they kill you, beating them to a pulp with a wide array of weapons, all with your body, not a controller... after an hour or so I had to take a break, both mentally and physically... it is a deeply immersive, heart-pounding game!

Is it perfect? No... is it for kids? NO!!! Is it the ground-breaking Kinect title you have been hoping for? YES!


40 of 45 people found the following review helpful
4.0 out of 5 stars Kinects first M-rated game is a pretty solid title, September 7, 2011
M. Myers "nanowerx" (Augusta, GA) - See all my reviews
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Rise of Nightmares (Video Game)
I have been following this game for a year now. The idea of a mature Kinect game with off-rails controls intrigued me heavily. Also knowing that the team behind the House of the Dead series was working on it made things even more optimistic.

The graphics aren't bad, the blood and gore look really good, easily the best looking Kinect game available. The fun is in the immersion the game gives you, however, not the graphics. Even though it is essentially a light-gun game with melee weapons (and you are the lightgun), it actually adds in a pretty hefty story. That story may me convoluted and nonsensical at times, but I was surprised that there was actually something there. The way the game pulls you in is where everything clicks. You actually experience the fear and horror, and while it's not going to have you running for your blankie, there are plenty of creepy moments that will get you jumping.

The meat of the game is moving around various areas searching for your...Read more


21 of 23 people found the following review helpful
3.0 out of 5 stars Brutal, Solid Scares Prove Kinect's Worth, November 25, 2011
Elias L. Blondeau "Atlanta Fried Otaku and Ha... (The Big ATL (Atlanta)) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Rise of Nightmares (Video Game)
Motion gaming has been a subject of hot debate in the gaming industry as of late. Traditional gamers prefer a more hands-on approach with controllers, while more casual gamers shout praise for the advent of easy-to-play experiences utilizing motion controls. Game studios have attempted to gear more motion-based games to traditional gamers in order to not lose their money, which has produced varying results. Leave it to the original development team behind the main "House of the Dead" entries, a series that defined arcade shooters, to show how to do hands-free gaming right. "Rise of Nightmares" is brutal, tense, but most importantly, it's fun.

The game kicks off with alcoholic protagonist Josh in a train while vacationing with his wife. When a flask falls from his jacket, she gets disgusted and storms out of the train car. But when he pursues her to the dining car, he sees her following a strange man to another part of the train. Next thing he knows, the train is crashing,...Read more

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