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19 of 20 people found the following review helpful: = Fun: This review is from: Enchanted Arms (Video Game) First off, let me say that I'm a huge role playing game fan. I have been for as long as I can remember. One of my main gripes with Microsoft's XBox was that there was a huge lack of good RPGs. It seems with the release of Oblivion, which was an action RPG, and the release of this game, which is a turn based RPG, they are off to a good start with the 360.
The battles in this game are fun and strategic. Your characters are placed on grid-like terrain, and it's your job to move them around and position them to be able to attack the enemy. The enemy is also on the same grid, opposite of you. The positions of which your characters are placed at the start of each battle are random, so it does require strategy on your part. Another huge part of this game is golemn collecting. Think of it as a Pokemon-like collection experience. Many of these golemns have unique powers that will be of great help to you on your journey. Golemns that you can collect are different from...Read more 8 of 9 people found the following review helpful: By Scott "Klaatu Barada Nikto" (Portland, OR, USA) - See all my reviews = Fun: This review is from: Enchanted Arms (Video Game) I really enjoyed this game. It brought me back to the style of play I first experienced with the Final Fantasy series. Something about the mini battles and the turn based fighting is a welcome change to all the real-time combat every other game in the world incorporates. 8 of 9 people found the following review helpful: = Fun: This review is from: Enchanted Arms (Video Game) As other reviewers have said, this is basically a complete Final Fantasy rip-off, which isn't necessarily a bad thing, and its buggy in that the game tends to crash at odd times, which is a bad thing
Other bad things include the complete linearity of the early levels, where you can't turn left or right at all, you basically just follow a narrow path to each encounter, and also the very very slow save/load menu, which gets slower the more saves you have. I would reccomend just saving in maybe 2 slots because of that, and over writing one or the other whenever you save (which should be often) Now on to the good: the game gets ALOT better if you stick with it. There's a little indicator that shows how far along you are, and I almost gave up on it in the 15-20% range because of the many problems, but for whatever reason i stuck with it and it got much much better 40% or so The levels opened up and you could back track and explore sections you might...Read more |